W A S D move • Space jump/swim • Mouse look
V 1st/3rd person • Wheel zoom
Left click target • Tab next target • Esc clear target
Q toggle auto attack • 1-8 hotbar abilities/spells
K spellbook: memorize spells into the 8 spell gems (left edge) — drag or click a spell, then click a gem or hotbar slot. Right-click a gem/slot to clear it.
C consider target • X sit / stand (faster regen)
F1 target yourself • F2-F5 target group members (heals & buffs land on your friendly target)
Hire mercenaries from Recruiter Brenna in Everblock Keep (E to talk). The Cleric heals and buffs, the Warrior tanks and taunts. Click โ in the group window to set stance (passive / balanced / aggressive), heal threshold, and hand them gear. Dead mercenaries can be revived for a fee (E on Brenna or the Revive button). Necromancers summon a pet and command it with the pet bar above the hotbar, P (pet window) or /pet attack | backoff | follow | guard | sit. Experience is split the old-school way.
Killing gnolls, orcs and Sandreaver bandits (and finishing quests) changes your standing with the Guards, the Hollis Rangers, the Sunward Caravan and the bandits themselves. C shows how a creature or NPC regards you; merchants charge more (or refuse) when they dislike you, and factions only attack on sight at Hostile or worse. /faction lists your standings.
E loot corpse / talk to merchant, guild coach, soul notary
H hail target (quest givers offer work) • I inventory • Enter chat/commands
N toggle minimap • M sound • Shift+M music • ? / F10 this help
B toggle build mode: Left click break, Right click place, 1-9 pick block.
/save /loc /who /played /corpse /help /time /quests /faction /pet /dismiss /zone /music /book /lights /gfx /phone
Toggle with the button at the top of this window, on the start screen, or with /phone on|off (/phone status shows the touch detection details). Left thumb: joystick to move. Drag the right side to look, tap a creature to target, pinch to zoom. Buttons: jump, attack, sit, E (loot/talk), consider, bags, spellbook, map.
Model quality:
Low = flat-shaded models, no blob shadows, fewer particles (also /gfx low).
Con colors: green < light blue < blue < white < yellow < red.
Creatures that con green or grey give little or no experience.
When you die you return to your bind point without your gear. Run back and loot your corpse (a yellow arrow points the way).
Train new spells and skills at Guild Coach Aldric as you level. The Sunken Crypt lies to the northeast. The North Pass leads to the Frostfang Reaches (levels 8-15) — walk through the shimmering zone line.
Quests: Merchant Tiloria, Guard Halric, Guard Mossen, Scout Hollis and Trapper Gunnar (Frostfang). Epic chain: The Warden's Legacy begins with Soul-Notary Kerra.